History of Art and Music

HIST3735The History of Modern Art (O)3 ch (3C) (W)

Examines the development of painting, sculpture and architecture from 1863 until approximately 1950 in Europe and the United States.

HIST3765History of Music in Medieval and Renaissance Periods (A) (Cross-Listed: MUS 3765)3 ch (3C) (W)

Introduction to music between 800 and 1600, studying representative styles and putting this music in a historical perspective. NOTE: Students cannot obtain credit for both HIST 3765 and MUS 3765.

HIST3775History of Music in the Late Baroque and Classical Period (A) (Cross Listed: MUS 3775)3 ch (3C) (W)

Begins with an examination of the stylistic background of music of the Baroque Period, and follows the development of musical form and style through the late Baroque and Classical eras, i.e., from c. 1700 - c. 1830. Some attention will be given to the role of the musician in the context of the social history of the time. NOTE: Students cannot obtain credit for both HIST 3775 and MUS 3775.

HIST3785History of Music in the Romantic Era (A) (Cross-Listed: MUS 3785)3 ch (3C) (W)

Traces musical development in nineteenth century Europe in its cultural-historical milieu, mainly in France and Germany. Examines the development of the orchestra, and the French and Austro-German contribution to that development, the role of nationalism in music and the role of the opera. NOTE: Students cannot obtain credit for both HIST 3785 and MUS 3785.

HIST4735History and the Graphic Novel (O)3 ch (3C) (W)
Examines the graphic novel as a medium for historical narratives and as a document produced in a specific historical context. Explores public engagement with history, history and memory, representations of the past, and the experience of history.
HIST4755HIstory and the Video Game (O)3 ch (3C) (W)
Uses the medium of the video game to expore historical narratives and examine video games in historical context. Centering on historical research with respect to games and gaming, students will learn to read and play critically through in-class interactions with video games. Topics include Indigenous histories as portrayed in Never Alone, depictions of capitalism in Portal 2, and representations of settler colonialism in Assassin's Creed 3.